资源
¥Assets
公共资源
¥Public assets
Nitro 通过 server/public/
目录处理资源。
¥Nitro handles assets via the server/public/
directory.
server/public/
目录中的所有资源都将自动提供服务。这意味着你可以直接从浏览器访问它们,而无需任何特殊配置。
¥All assets in server/public/
directory will be automatically served. This means that you can access them directly from the browser without any special configuration.
server/
public/
image.png <-- /image.png
video.mp4 <-- /video.mp4
robots.txt <-- /robots.txt
package.json
nitro.config.ts
生产环境公共资源
¥Production public assets
构建 Nitro 应用时,server/public/
目录将被复制到 .output/public/
,并创建包含元数据的清单并将其嵌入到服务器包中。
¥When building your Nitro app, the server/public/
directory will be copied to .output/public/
and a manifest with metadata will be created and embedded in the server bundle.
{
"/image.png": {
"type": "image/png",
"etag": "\"4a0c-6utWq0Kbk5OqDmksYCa9XV8irnM\"",
"mtime": "2023-03-04T21:39:45.086Z",
"size": 18956
},
"/robots.txt": {
"type": "text/plain; charset=utf-8",
"etag": "\"8-hMqyDrA8fJ0R904zgEPs3L55Jls\"",
"mtime": "2023-03-04T21:39:45.086Z",
"size": 8
},
"/video.mp4": {
"type": "video/mp4",
"etag": "\"9b943-4UwfQXKUjPCesGPr6J5j7GzNYGU\"",
"mtime": "2023-03-04T21:39:45.085Z",
"size": 637251
}
}
这使得 Nitro 无需扫描目录即可获取公共资源,并通过缓存标头实现高性能。
¥This allows Nitro to know the public assets without scanning the directory, giving high performance with caching headers.
服务器资源
¥Server assets
server/assets/
目录中的所有资源都将添加到服务器包中。构建应用后,你可以在 .output/server/chunks/raw/
目录中找到它们。请注意资源的大小,因为它们将与服务器包打包在一起。
¥All assets in server/assets/
directory will be added to the server bundle. After building your application, you can find them in the .output/server/chunks/raw/
directory. Be careful with the size of your assets, as they will be bundled with the server bundle.
它们可以通过 assets:server
挂载点使用 存储层 进行寻址。
¥They can be addressed by the assets:server
mount point using the storage layer.
例如,你可以在 server/assets/data.json
中存储一个 json 文件,并在处理程序中检索它:
¥For example, you could store a json file in server/assets/data.json
and retrieve it in your handler:
export default defineEventHandler(async () => {
const data = await useStorage('assets:server').getItem(`data.json`)
return data
})
自定义服务器资源
¥Custom server assets
为了从自定义目录添加资源,你需要在 nitro 配置中定义路径。这允许你从 assets/
目录之外的目录添加资源。
¥In order to add assets from a custom directory, you will need to define a path in your nitro config. This allows you to add assets from a directory outside of the assets/
directory.
export default defineNitroConfig({
serverAssets: [{
baseName: 'my_directory',
dir: './server/my_directory'
}]
})
例如,你可能想要添加一个包含 HTML 模板的目录。
¥You could want to add a directory with html templates for example.
export default defineNitroConfig({
serverAssets: [{
baseName: 'templates',
dir: './server/templates'
}]
})
然后,你可以使用 assets:templates
库来检索你的资源。
¥Then you can use the assets:templates
base to retrieve your assets.
export default defineEventHandler(async (event) => {
const html = await useStorage('assets:templates').getItem(`success.html`)
return html
})